The Push Drop Stick Handbook
How dogs learn, how to read fear and stress, how the Push Drop Stick app decides to push, drop, stick or split, the teaching techniques behind every plan, the gear worth owning, and what Coach can do.
The sections are written to be read front to back and cross-reference each other constantly. Start with the FAQ if you have never used the app; skip to the A–Z glossary if you are looking something up.
- Part 16 questions
Frequently Asked Questions
The questions we get most, answered briefly. Each one links to the section that goes deeper, so start here and follow whichever thread you need.
- Part 214 entries
Learning Science
The vocabulary in this section is the machinery underneath every plan in the app. You do not need it to train your dog, and if you are here at 9pm with a puppy and a…
- Part 314 entries
Fear & Emotion
This is the section for the dog who barks at visitors, hides from the vacuum, freezes at the vet, will not walk past the neighbour's fence, or takes treats happily from…
- Part 423 entries
How the App Works
This section is the app's own vocabulary: rep, set, step, criteria, push, drop, stick, split.
- Part 519 entries
Teaching Techniques
Section A was what learning is. This section is how you actually get a behavior out of a dog who has never done it before.
- Part 610 entries
Gear
One idea underneath this whole section: gear does not train your dog.
- Part 76 entries
Coach
Everything else in this handbook is about dogs. This section is about the one part of the app that is not.
Glossary, A to Z
Every term in the Handbook, A to Z. Each one links to its full entry, which sits in the section where it belongs.
If you would rather read than look things up, the sections are written to be read front to back, starting with the FAQ.
- the ABCs — see Antecedent, Behavior, Consequence
- Antecedent, Behavior, Consequence (the ABCs) · Learning Science
- Bribery · Teaching Techniques
- Capturing · Teaching Techniques
- Capturing Algorithm · How the App Works
- CER — see Conditioned Emotional Response
- Chaining · Teaching Techniques
- Classical Algorithm · How the App Works
- Classical Conditioning (Pavlovian Conditioning) · Learning Science
- Clicker · Gear
- Coach · Coach
- Collars · Gear
- Conditioned Emotional Response (CER) · Fear & Emotion
- Consent and Opt-Out — see Start Button
- Counter-Conditioning · Fear & Emotion
- Criteria · How the App Works
- Cue (Discriminative Stimulus) · Learning Science
- the Cue for Not Now — see S-Delta
- Desensitization · Fear & Emotion
- Desensitization and Counter-Conditioning (DS/CC) · Fear & Emotion
- Differential Reinforcement (DRA / DRI) · Learning Science
- Discrimination · Teaching Techniques
- Discriminative Stimulus — see Cue
- DRA / DRI — see Differential Reinforcement
- Drop · How the App Works
- DS/CC — see Desensitization and Counter-Conditioning
- Errorless Algorithm · How the App Works
- Extinction and the Extinction Burst · Learning Science
- Fading · Teaching Techniques
- The Five Step Types · How the App Works
- Flooding · Fear & Emotion
- Fluency · Teaching Techniques
- Gear and Methods to Avoid · Gear
- Generalization · Teaching Techniques
- Goal Step · How the App Works
- Harness · Gear
- Head Halter · Gear
- Infinity Latency · Teaching Techniques
- Jumping the Prompt · Teaching Techniques
- Latency · Teaching Techniques
- Learned Helplessness · Fear & Emotion
- Leashes · Gear
- Long Lines · Gear
- Lure · Teaching Techniques
- Management · Teaching Techniques
- Marker · Teaching Techniques
- Motivating Operation · Learning Science
- Muzzle · Gear
- Negative Punishment (Time-Outs) · Learning Science
- Negative Reinforcement · Learning Science
- No Reward Marker (NRM) · Teaching Techniques
- NRM — see No Reward Marker
- OC — see Operant Conditioning
- Operant Conditioning (OC) · Learning Science
- Over Threshold · Fear & Emotion
- Pass and Fail · How the App Works
- Pavlovian Conditioning — see Classical Conditioning
- Plans Written for Your Dog · Coach
- Position Feeding · Teaching Techniques
- Positive Punishment · Learning Science
- Positive Reinforcement · Learning Science
- Prompting · Teaching Techniques
- Prompting Algorithm · How the App Works
- Proof · How the App Works
- Proof Step · How the App Works
- Proofing Games · How the App Works
- Push · How the App Works
- Rate of Reinforcement (RoR) · How the App Works
- Reading Your Training Data · Coach
- Reinforcement vs Reward · Learning Science
- Release Cue · Teaching Techniques
- Rep · How the App Works
- RoR — see Rate of Reinforcement
- S-Delta (the Cue for Not Now) · Learning Science
- Sensitization · Fear & Emotion
- Session · How the App Works
- Set · How the App Works
- Shaping · Teaching Techniques
- Shaping Algorithm · How the App Works
- Split · How the App Works
- Split Step · How the App Works
- Splitting and Lumping · Teaching Techniques
- Start Button (Consent and Opt-Out) · Fear & Emotion
- Step · How the App Works
- Stick · How the App Works
- Stimulus Control · Learning Science
- Stress Signals · Fear & Emotion
- Talking to Coach · Coach
- Threshold · Fear & Emotion
- Time-Outs — see Negative Punishment
- Training Plan · How the App Works
- Treats · Gear
- Trigger · Fear & Emotion
- Trigger Stacking · Fear & Emotion
- Under Threshold · Fear & Emotion
- What Coach Remembers · Coach
- Where Coach Stops · Coach
- Work to Eat Toys · Gear